@startuml
sprite $terminal_badge [48x48/16] {
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}


!define DEV_TERMINAL_BADGE(_alias) ENTITY(rectangle,black,terminal_badge,_alias,DEV TERMINAL_BADGE)
!define DEV_TERMINAL_BADGE(_alias, _label) ENTITY(rectangle,black,terminal_badge,_label, _alias,DEV TERMINAL_BADGE)
!define DEV_TERMINAL_BADGE(_alias, _label, _shape) ENTITY(_shape,black,terminal_badge,_label, _alias,DEV TERMINAL_BADGE)
!define DEV_TERMINAL_BADGE(_alias, _label, _shape, _color) ENTITY(_shape,_color,terminal_badge,_label, _alias,DEV TERMINAL_BADGE)
skinparam folderBackgroundColor<<DEV TERMINAL_BADGE>> White
@enduml